Can You Play as 2b Again

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Lotus
  • #201
Look a minute... You're not washed with Road C notwithstanding? Huh. (or were yous but referring to when you were playing Route C for the outset time?)

Talking virtually when I played Route B for the first time.
Thickstone
  • #202
I retrieve slogging through B. As a result I was and then burned out by the game that I couldn't really appreciate C and D. It was all just likewise tiresome and repetitive. If they had skipped route b, I probably would have liked the game more but as it is, they killed all the goodwill I had for this.
Potterson
  • #203
Well, to be honest, the whole "you have to play the game again to unlock something that's really new" affair is making me not want to play the game. Although I liked the demo I'one thousand just not a fan of replaying games and from what I hear it's basically playing the same entrada twice with small tweaks and changes...
pronk
  • #204
The start of B, that people were saying is amazing was just so underwhelming and predictable I quit the whole thing
Lotus
  • #205
The get-go of B, that people were saying is amazing was just then underwhelming and predictable I quit the whole thing

Huh, who used the words amazing? And predictable how exactly?
Trickster
  • #206
It'southward the weakest route for sure. Route C opening lonely more than made upwards for it though
SevketErhat
  • #207
OP is very much right. It is a torture for me too
Ascheroth
  • #208
Well, to be honest, the whole "you have to play the game over again to unlock something that's really new" thing is making me not want to play the game. Although I liked the demo I'm just not a fan of replaying games and from what I hear information technology's basically playing the aforementioned campaign twice with small-scale tweaks and changes...
That'south factually untrue.
pleaseinsertdisctwo
  • #209
Information technology'south the sole reason as to why I oasis't bought the game tbh
Shari
  • #210
I rushed through B because everybody insisted C was worth.

I hard quitted C during a series of elevators and hacking mingames where I repeatedly asked myseld "why am I all the same playing this?".

Horrible experience.

EXPBonus
  • #211
I mean you can finish route B in like 5-6 hours.
I don't empathise people who say this most Nier, you lot're getting a dissimilar characters perspective, it's essentially the side by side chapter in a story, following a different character.

Would you stop reading affiliate 2 of a book, just because it follows a different character who is less heady?

  • #212
Im glad i powered through it. Merely it is awful and did not need to be a thing.
Brerlappin
  • #213
It's funny you say this since Nier Automata is a perfect example of a story that can only be done through a game and ane of the reasons it's and so highly praised.

I don't know im pretty sure theres a few films that are boring and or shite for two/3rds of their runtime with an entertaining final few minutes. Seems like that's Niers schtick.
Egida
  • #214
I loved it honestly, the hacking mini game is so snappy and fast and it feels so good to destroy a bunch of enemies in a matter of seconds. I as well loved how 9S whacks enemies when attacking while running, or the way he throws the swords in strong attacks.
Vishmarx
  • #215
I mean yous tin finish route B in like 5-half dozen hours.
I don't empathize people who say this almost Nier, yous're getting a different characters perspective, it's essentially the adjacent affiliate in a story, post-obit a different character.

Would you end reading chapter two of a book, just because information technology follows a different character who is less exciting?


If chapter ii is a third of the book and covers the same events as chapter 1 from the eyes of a person who was at that place during 90% of chapter 1 and has inferior writing(ie. gameplay) then its not totally baroque considering you lot dont fifty-fifty know what chapter three is.
ffvorax
  • #216
I'm probably the simply gamer in the world that liked more the B part than the A....... :\
I liked the hacking minigame a lot...

Also fifty-fifty if you don't like it, try to finish information technology anyway, because if not yous don't actually see the whole story and game, and it'southward a shame...

Potterson
  • #217

Aye? So you fight different enemies? Unlike boss fights? Different locations? If truthful, then it really may convince me to play.
Ferrio
  • #218
Aye? And then you fight different enemies? Different boss fights? Different locations? If true, then it actually may convince me to play.

The entire second half the game is completely different. There's simply one repeated playthrough and that's B, and information technology has some pretty large differences and revelations about A.
InquisitorAles
  • #219
I call up slogging through B. As a result I was so burned out by the game that I couldn't really appreciate C and D. It was all just too tedious and repetitive. If they had skipped route b, I probably would have liked the game more but every bit it is, they killed all the goodwill I had for this.
Same here, after route B i was so burnt out by this game that i just didn't care about story when all shit and twists started to happen. I gave this game positive review, but more i call back about it thanks to those threads and all GOTY awards more than i remember how slow this game was near of the fourth dimension and how many things i hate in it. Good that other people dearest it, but i never going to fell into hype about anime game e'er again, no thanks
Hektor
  • #220
You're not pretentious. I can empathize that, but we are talking about a game. A game needs to be fun. If Platinum/Taro wanted to prove a signal with that blueprint decision they could accept made it more accessible, optional or maybe add all that content in the 2B campaign to not brand me echo everything again.

A game admittedly doesn't demand to be fun. Simply like movies they should exist able to frustrate you, to ennrage you or to sadden you. Not being allowed non to be fun is severely harming the potential of the medium.

The entire reason why Yoko Taro makes games to begin with is to do exactly that, to make thing that examination the mediums limits and push those boundaries.

Unless you someday change your mind almost that, I don't think you lot and his games are e'er gonna be friends considering boi, automata is by far the well-nigh "accessible" game he has ever fabricated

Valcrist
  • #221
Y'all kids make me deplorable. Hacking breaks the game, it'due south OP as fuck. Hack everything that doesn't dice in a few hits. And so experience some greatness. Route B has some pretty interesting things in it.
Tangyn
  • #222
I remember slogging through B. As a result I was then burned out past the game that I couldn't actually capeesh C and D. It was all just also tedious and repetitive. If they had skipped road b, I probably would have liked the game more than but as it is, they killed all the goodwill I had for this.

This was exactly what happened to me.

Route B full on killed my enjoyment / potential enjoyment. I had to force myself to stop road B.... I fifty-fifty took a big break of a few weeks in the center of route B in the hope it wouldn't piss me off and so much. I but ended upwards resenting the game for what I thought was just a waste of my time.

A shame really!

Greebman
  • #223
I loved it. Likely because I went in completely blind and didn't know what was ahead. I didn't know I had to get through B to run across more. I thought it was only an NG+ type affair with some additional stuff. Simply so it slowly builds upwards more and more and culminated with the reveal of Route C which blew my listen.
R.T Straker
  • #224
Aye, it'south pretty awful that they make yous play almost exactly the same thing again exept now with even shitier gainsay.
EXPBonus
  • #225
If affiliate ii is a 3rd of the book and covers the same events as chapter 1 from the eyes of a person who was there during 90% of chapter 1 and has junior writing(ie. gameplay) then its not totally baroque considering you dont even know what chapter three is.

9S was certainly there for 90% of the first run through, simply for all you learn nigh him, he might too non take been. I guess for me, I was interested enough in 9S to play through the second run through and get his take on things.
Also, the add-on of hacking completely changes how the games is played, it's a major mechanic that wasn't present in route A, which for me, was a significant change which helped forth my route B play-through.
It probably helped that I enjoyed the shit out of Route A, so why wouldn't I go along to play route B?
SnakeyHips
  • #226
Aye it's pretty deadening at kickoff but gets meliorate when you start to exercise the 9S specific $.25 when he's divide from 2B. They besides let you play bated with 2B so then you get a meliorate feel of how awesome she is kinda like how y'all get to appreciate how badass Snake is when you play as Raiden in MGS2 and so there is a reason.
Keasar
  • #227
I actually liked the B section of the game. So again, I knew what I was getting into when I got Nier Automata using Nier as a reference. In all honesty I really expected B to be more or less the aforementioned every bit A, playing 2B once more through the same game. Playing 9S instead was a positive change for me. That then C and onward existed was the unabridged game changer that just shot the game further upwards.

The B department, the second playthrough in Nier, both did the aforementioned and what I wanted, they delved into the same story you had experienced just started adding twists and deepen the plot and characters. The second fourth dimension you fight the bosses, hacking them and starting to reveal who or what they were. The modest changes in cutscenes like added subtitles for what some of the machines are saying:

Similar how you reveal who Beauvoir, the opera singing motorcar, actually is. A broken hearted auto who seemed to have fallen in love with Jean Paul, a philosophical robot with a center of cold steel that wouldn't accept anyone. Her agony led to her modifying herself further and farther, cannibalizing her own kind, only to get his attention until it drove her mad that no matter what she did, he would not pay her any notice ("LOOK AT ME!"). A sad tragedy in activity that you finally put an end to when you impale her.
Going into the game knowing what to await, that yous will play the game a second time (though yous can not do the side quests if you lot feel like it), I think really helps. A lot of people didn't however know about this when it came to Nier and I think that nigh are but used to playing games once and be done with it. To me, the reward and entire reason I played the B department was the little changes in the story, the new perspective in the plot, the added twists or dialogue that made me recollect more:
You're thinking about how much yous want to **** 2B, aren't you lot?
That stuff is my jam.

Then the C section revealed itself and my heed was blown.

FluffyQuack
  • #228
I'm really baffled route A and B aren't part of the same playthrough where you lot can freely switch betwixt the two characters. Past cease of route A I was starting to get tired of the combat, and I idea playing as 9S was fifty-fifty less interesting than 2B, so road B killed a lot of my involvement in the game.
  • #229
I don't call up route B is that much of a slog. You know exactly where to become so you breeze through information technology and you go a ton of extra story bits to keep you interested.
LQX
  • #230
Meh, I actually enjoyed playing as 9S. In many ways I think he is fashion more powerful than 2B. It was pretty much a cakewalk in one case y'all got utilise to hacking. Speaking of hacking, information technology got manner easier afterwards I started to rely more on the right stick.
Inuhanyou
  • #231
Its non for anybody OP. But i'd argue its pretty interesting to fight from 9S'southward perspective. In any rate, its nowhere about the irritation of playing Drakengard just to get the endings

Its actually the nearly varied game to use multiple playthroughs of YT in the first identify, but i won't deny information technology was done for monetary reasons, to requite the game more filling time, YT has even said that's why he started with multiple playthroughs in the beginning place

black070
  • #232
I feel like the only person who genuinly enjoyed Road B from outset to terminate. It was cool seeing all events unfold from a different perspective.
Charlouie Jonesman
  • #233
I didn't really listen information technology the get-go time through, because I had this constant feeling of "Can't await to see the payoff!", which did terminate up pretty disappointing if y'all don't count the entirety of Route C as payoff, which I don't, because I don't think it benefitted from having played the beginning half of the game twice. B would've been fine if they but had you play the beginning and ending section of Route A as 9S, because those where the only parts that were really dissimilar.

Recently I wanted to replay the unabridged game and Route B fabricated it impossible...playing through Route A that time was already my replay of the game'south get-go half, and now I *take* to practise information technology again?

ezodagrom
  • #234
Damn!
I love this game, I really loved the first part of the campaign with 2B. Everything was amazing!
So, I finished the first function in near ~xx hours, then I started the 9S route. Everything was fine the start 2 hours, then suddenly all the hype died. I can't believe how Yoko Taro killed the game with that poor decision. I know it's a "new perspective" but it's not working for me. I'm replaying the same campaign again! The campaign I've just played for virtually 20 hours! WTF!
Also 9S is super boring. The melee sucks, the hack mechanic gets old subsequently one hour. Damn.
It hurts because I really liked the game, just I'one thousand not going to replay everything again just for gain admission to the second half of the game. I've tried 5 times to first the 9S route but I can't, it's then boring! Hell! This route should have been optional!
This is by far the worst game design decision e'er made.
What tin I practice? Pay to someone to play for me? Burn down the game? Is in that location any way to make it easier?
:(
What's the primary reason yous enjoyed 2B'south route? Gameplay? Story?

If you cared mostly or only about gameplay, it's non worth it to go along, yous played the meat of the game so to say.

If you care about the story though, go along playing. You played 2B's route, y'all should already know that 9S' route won't exist the aforementioned, afterwards all there's plenty of times when the two of them are separated.
You outset seeing some hints about what the 9S route is well-nigh when yous beat the amusement park's dominate, with a bunch more than hints once in a while throughout the route, plus there's a few 9S exclusive side quests too that help the repeated parts (if you intendance most the exposition they give), just this route really starts to shine (story wise) when 9S gets captured by Adam.

Palculator
  • #235
Route B is crawly. Master story might exist largely the same, but I don't mind replaying expert content, and there are enough changes and route-b-exclusive quests to spice it up. Hacking was a fun minigame (especially when remote controlling enemies and playing around with their movesets) and 9S' large sword and spear movesets are great.

Also: Get the Death Rattle chip that makes machines yous hack scream in pain.

Rendering...
  • #236
It's a pocket-sized inconvenience for the bright payoff of Routes C-East.

Depending on your approach, you tin can introduce lots of variety into your Route B playthrough. Take time to explore, practice some side missions you didn't complete on Route A, try new weapons (spears are fun) and let your upgraded pods accept a more agile function in gainsay, or make a hacking build with your best chips and accept out enemies in a new fashion.

Or only power through. Road A is brusque plenty if you speed through--non recommended though, considering then y'all'll miss out on some of 2B and 9S's special dynamic. Route B is even shorter, because hacking lets you dispose of tough enemies quickly, and you're fabricated to skip some large playable sections of the game due to your changed perspective.

MrH
  • #237
I'm near the end of it and same, I hate backtracking in games and that's basically what it is. Route A was 9/10, road B was 6/10.
Valcrist
  • #238
I didn't really mind information technology the first fourth dimension through, because I had this constant feeling of "Can't wait to run into the payoff!", which did terminate up pretty disappointing if you don't count the entirety of Route C as payoff, which I don't, considering I don't remember it benefitted from having played the get-go half of the game twice. B would've been fine if they just had you play the beginning and ending section of Route A equally 9S, because those where the only parts that were really unlike.

Recently I wanted to replay the entire game and Route B fabricated it incommunicable...playing through Route A that time was already my replay of the game's first one-half, and now I *take* to practise it again?


You should take chapter select past now. Weird complaints.

Anyway I feel like people don't really 'become' route B, and those kinds of people are typically impatient which I sympathise. Different strokes.

adit
  • #239
yeah the 9s combat is pretty boring, good matter i didn't hate the hacking organisation, simply blitz through information technology and play main quest just
Rendering...
  • #240
Well, to be honest, the whole "you have to play the game again to unlock something that's actually new" matter is making me not want to play the game. Although I liked the demo I'm but not a fan of replaying games and from what I hear information technology's basically playing the same campaign twice with small tweaks and changes...
That's just half true. Yous repeat the aforementioned fourth dimension frame, yeah, only information technology's packed with new segments that give yous more than insight into the story and characters. The parts you actually do repeat are usually shortened. At worst, you're going to experience a handful of like sequences with a character that has very dissimilar strengths and abilities than 2B.

How much you get out of Road B depends on how engaged you are. Are you lot experimenting with scrap builds and trying the new ones that are available in Route B? Are you using hacking to the fullest? Non just causing the robots to explode, but taking them over or making them your combat buddies? Are you exploring how different 9S's and 2B's movesets are? And if the repetition is actually getting to you lot, are y'all taking full advantage of mounts and fast traveling to cut downwardly on travel time?

I powered through it relatively painlessly, merely it'south definitely the low point of the game. There'south precious little new content to justify the idea of playing the same events from the perspective of a character who was right there with you lot most of the time and commonly unconscious in the few moments you were separated. I was stunned when they fabricated you lot play through the entire shooter segment with the large body of water robot boss once again. Information technology does get better subsequently Route B, but if you're already checked out I tin can't actually imagine you're going to fall in love with the game after forcing yourself through B.
It's so quick though, unless you're one of those cool people who ignores fries and doesn't bother to observe and upgrade all three pods.
Acquiescence
  • #241
I had a similar experience. I completed Route A and generally enjoyed information technology, just the fault I made was that I suffered through every side-quest I could find, just for the sake of completion. And unfortunately the side-quests in this game are the very definition of fetch-quest tedium. Then past the time I reached Route B, I was already spent and ready for proceedings to end. But no, Road B comprises of a lot of repeated content and a lacklustre hacking mini-game that would've been expert for obtaining a single moon in Super Mario Odyssey, merely here is forced upon the actor time and time again. I didn't even bother with whatsoever of the side-quests in B, I just tried my best to blitz through it as quickly as possible. And then Route C came along and I just concluded upwardly hating the game quite bluntly. It lost me and then hard.

Nier Automata's just likewise fucking long, bloated, long-winded and scattershot. Information technology was serious need of someone in a high position willing to edit out all the bullshit and make it a focused, lean 15 hour game.

RenorMirshann
  • #242
Guess I can ask hither: does
the route D starts exactly like the beginning of the game,
or I'm doing something wrong?
Hektor
  • #243
Guess I can ask here: does
the route D starts exactly like the beginning of the game,
or I'm doing something wrong?

You did it wrong, yous are supposed to use the newly unlocked chapter select to get back to the end of road c
Liquid Snake
  • #244
It's the bizarre flip side to the earth-shattering genius that is route C and the real endings of the game.

I won't argue with y'all OP, not for a single 2d, about how abrasive an experience playthrough B actually was — but I can assure you that persisting through the nonsense will be worth it. I almost gave up many times, and even bitched to my friends nigh how irritating that part of the game was.

I can honestly say that the game would've been better with a "highlights" version of Route B, where you just get to play the parts that are unlike considering of 9S'south perspective, merely I do sympathize why they did it, as a narrative device, in the end. I encourage you to play through information technology and see it to the cease, yous've already come this far.

matrix-cat
  • #245
It'south so quick though, unless y'all're one of those absurd people who ignores chips and doesn't bother to find and upgrade all 3 pods.

It ain't that quick, and the chips only make information technology tedious because at that point I'd spec'd myself in such a way that I literally couldn't dice unless I actively tried to. The game even has an opportunity to requite you a new playable section when 9S goes off to use that big missile launcher, but it's simply more mindless shooting.
ShiftyCow
  • #246
Guess I can ask here: does
the route D starts exactly like the get-go of the game,
or I'm doing something wrong?
Y'all don't have to replay the game again, in fact the game is nearly over.
At the end of Route C, you lot made a choice, and got either Ending C or D depending. Go to Chapter Select and make the other pick to see the other one.
RenorMirshann
  • #247
You did it wrong, you lot are supposed to use the newly unlocked chapter select to become back to the end of route c

Thank you.
Luchashaq
  • #248
Y'all can ignore all the side stuff and end it in like... I would estimate similar 5 hours.

That's all of my for sure gaming time in a week to replay content I already disliked gameplay wise.
Yautja_Warrior
  • #249
Totally worth doing to go to Route C and beyond. :)
tyfon
  • #250
I don't really understand, the B office is integral to the story line. Also it'south 9S, hacking is awesome! :)
I liked this part more A.

In whatsoever case, if you lot guys remember route B is repetitive, never play Nier!

Edit:

I experience similar the only person who genuinly enjoyed Route B from starting time to end. It was cool seeing all events unfold from a unlike perspective.

I suspect information technology's the "silent majority" thing.
Simply I can imagine you demand at least a trivial bit of patience to relish it.

poughthosollover.blogspot.com

Source: https://www.resetera.com/threads/nier-automata-route-b-killed-the-game-for-me.21622/page-5

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