Can You Play as 2b Again
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Nier Automata route B killed the game for me.
- Thread starter Coi
- Outset date
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- #201
Look a minute... You're not washed with Road C notwithstanding? Huh. (or were yous but referring to when you were playing Route C for the outset time?)
Talking virtually when I played Route B for the first time.
- #202
- #203
- #204
- #205
The get-go of B, that people were saying is amazing was just then underwhelming and predictable I quit the whole thing
Huh, who used the words amazing? And predictable how exactly?
- #206
- #207
- #208
That'south factually untrue.Well, to be honest, the whole "you have to play the game over again to unlock something that's really new" thing is making me not want to play the game. Although I liked the demo I'm just not a fan of replaying games and from what I hear information technology's basically playing the aforementioned campaign twice with small-scale tweaks and changes...
- #209
- #210
I hard quitted C during a series of elevators and hacking mingames where I repeatedly asked myseld "why am I all the same playing this?".
Horrible experience.
- #211
I don't empathise people who say this most Nier, you lot're getting a dissimilar characters perspective, it's essentially the side by side chapter in a story, following a different character.
Would you stop reading affiliate 2 of a book, just because it follows a different character who is less heady?
- #212
- #213
It's funny you say this since Nier Automata is a perfect example of a story that can only be done through a game and ane of the reasons it's and so highly praised.
I don't know im pretty sure theres a few films that are boring and or shite for two/3rds of their runtime with an entertaining final few minutes. Seems like that's Niers schtick.
- #214
- #215
I mean yous tin finish route B in like 5-half dozen hours.
I don't empathize people who say this almost Nier, yous're getting a different characters perspective, it's essentially the adjacent affiliate in a story, post-obit a different character.Would you end reading chapter two of a book, just because information technology follows a different character who is less exciting?
If chapter ii is a third of the book and covers the same events as chapter 1 from the eyes of a person who was at that place during 90% of chapter 1 and has inferior writing(ie. gameplay) then its not totally baroque considering you lot dont fifty-fifty know what chapter three is.
- #216
I liked the hacking minigame a lot...
Also fifty-fifty if you don't like it, try to finish information technology anyway, because if not yous don't actually see the whole story and game, and it'southward a shame...
- #217
Aye? So you fight different enemies? Unlike boss fights? Different locations? If truthful, then it really may convince me to play.
- #218
Aye? And then you fight different enemies? Different boss fights? Different locations? If true, then it actually may convince me to play.
The entire second half the game is completely different. There's simply one repeated playthrough and that's B, and information technology has some pretty large differences and revelations about A.
- #219
Same here, after route B i was so burnt out by this game that i just didn't care about story when all shit and twists started to happen. I gave this game positive review, but more i call back about it thanks to those threads and all GOTY awards more than i remember how slow this game was near of the fourth dimension and how many things i hate in it. Good that other people dearest it, but i never going to fell into hype about anime game e'er again, no thanksI call up slogging through B. As a result I was so burned out by the game that I couldn't really appreciate C and D. It was all just too tedious and repetitive. If they had skipped route b, I probably would have liked the game more but every bit it is, they killed all the goodwill I had for this.
- #220
You're not pretentious. I can empathize that, but we are talking about a game. A game needs to be fun. If Platinum/Taro wanted to prove a signal with that blueprint decision they could accept made it more accessible, optional or maybe add all that content in the 2B campaign to not brand me echo everything again.
A game admittedly doesn't demand to be fun. Simply like movies they should exist able to frustrate you, to ennrage you or to sadden you. Not being allowed non to be fun is severely harming the potential of the medium.
The entire reason why Yoko Taro makes games to begin with is to do exactly that, to make thing that examination the mediums limits and push those boundaries.
Unless you someday change your mind almost that, I don't think you lot and his games are e'er gonna be friends considering boi, automata is by far the well-nigh "accessible" game he has ever fabricated
- #221
- #222
I remember slogging through B. As a result I was then burned out past the game that I couldn't actually capeesh C and D. It was all just also tedious and repetitive. If they had skipped road b, I probably would have liked the game more than but as it is, they killed all the goodwill I had for this.
This was exactly what happened to me.
Route B full on killed my enjoyment / potential enjoyment. I had to force myself to stop road B.... I fifty-fifty took a big break of a few weeks in the center of route B in the hope it wouldn't piss me off and so much. I but ended upwards resenting the game for what I thought was just a waste of my time.
A shame really!
- #223
- #224
- #225
If affiliate ii is a 3rd of the book and covers the same events as chapter 1 from the eyes of a person who was there during 90% of chapter 1 and has junior writing(ie. gameplay) then its not totally baroque considering you dont even know what chapter three is.
9S was certainly there for 90% of the first run through, simply for all you learn nigh him, he might too non take been. I guess for me, I was interested enough in 9S to play through the second run through and get his take on things.
Also, the add-on of hacking completely changes how the games is played, it's a major mechanic that wasn't present in route A, which for me, was a significant change which helped forth my route B play-through.
It probably helped that I enjoyed the shit out of Route A, so why wouldn't I go along to play route B?
- #226
- #227
The B department, the second playthrough in Nier, both did the aforementioned and what I wanted, they delved into the same story you had experienced just started adding twists and deepen the plot and characters. The second fourth dimension you fight the bosses, hacking them and starting to reveal who or what they were. The modest changes in cutscenes like added subtitles for what some of the machines are saying:
That stuff is my jam.You're thinking about how much yous want to **** 2B, aren't you lot?
Then the C section revealed itself and my heed was blown.
- #228
- #229
- #230
- #231
Its actually the nearly varied game to use multiple playthroughs of YT in the first identify, but i won't deny information technology was done for monetary reasons, to requite the game more filling time, YT has even said that's why he started with multiple playthroughs in the beginning place
- #232
- #233
Recently I wanted to replay the unabridged game and Route B fabricated it impossible...playing through Route A that time was already my replay of the game'south get-go half, and now I *take* to practise information technology again?
- #234
What's the primary reason yous enjoyed 2B'south route? Gameplay? Story?Damn!
I love this game, I really loved the first part of the campaign with 2B. Everything was amazing!
So, I finished the first function in near ~xx hours, then I started the 9S route. Everything was fine the start 2 hours, then suddenly all the hype died. I can't believe how Yoko Taro killed the game with that poor decision. I know it's a "new perspective" but it's not working for me. I'm replaying the same campaign again! The campaign I've just played for virtually 20 hours! WTF!
Also 9S is super boring. The melee sucks, the hack mechanic gets old subsequently one hour. Damn.
It hurts because I really liked the game, just I'one thousand not going to replay everything again just for gain admission to the second half of the game. I've tried 5 times to first the 9S route but I can't, it's then boring! Hell! This route should have been optional!
This is by far the worst game design decision e'er made.
What tin I practice? Pay to someone to play for me? Burn down the game? Is in that location any way to make it easier?
:(
If you cared mostly or only about gameplay, it's non worth it to go along, yous played the meat of the game so to say.
If you care about the story though, go along playing. You played 2B's route, y'all should already know that 9S' route won't exist the aforementioned, afterwards all there's plenty of times when the two of them are separated.
You outset seeing some hints about what the 9S route is well-nigh when yous beat the amusement park's dominate, with a bunch more than hints once in a while throughout the route, plus there's a few 9S exclusive side quests too that help the repeated parts (if you intendance most the exposition they give), just this route really starts to shine (story wise) when 9S gets captured by Adam.
- #235
Also: Get the Death Rattle chip that makes machines yous hack scream in pain.
- #236
Depending on your approach, you tin can introduce lots of variety into your Route B playthrough. Take time to explore, practice some side missions you didn't complete on Route A, try new weapons (spears are fun) and let your upgraded pods accept a more agile function in gainsay, or make a hacking build with your best chips and accept out enemies in a new fashion.
Or only power through. Road A is brusque plenty if you speed through--non recommended though, considering then y'all'll miss out on some of 2B and 9S's special dynamic. Route B is even shorter, because hacking lets you dispose of tough enemies quickly, and you're fabricated to skip some large playable sections of the game due to your changed perspective.
- #237
- #238
I didn't really mind information technology the first fourth dimension through, because I had this constant feeling of "Can't wait to run into the payoff!", which did terminate up pretty disappointing if you don't count the entirety of Route C as payoff, which I don't, considering I don't remember it benefitted from having played the get-go half of the game twice. B would've been fine if they just had you play the beginning and ending section of Route A equally 9S, because those where the only parts that were really unlike.Recently I wanted to replay the entire game and Route B fabricated it incommunicable...playing through Route A that time was already my replay of the game's first one-half, and now I *take* to practise it again?
You should take chapter select past now. Weird complaints.
Anyway I feel like people don't really 'become' route B, and those kinds of people are typically impatient which I sympathise. Different strokes.
- #239
- #240
That's just half true. Yous repeat the aforementioned fourth dimension frame, yeah, only information technology's packed with new segments that give yous more than insight into the story and characters. The parts you actually do repeat are usually shortened. At worst, you're going to experience a handful of like sequences with a character that has very dissimilar strengths and abilities than 2B.Well, to be honest, the whole "you have to play the game again to unlock something that's actually new" matter is making me not want to play the game. Although I liked the demo I'm but not a fan of replaying games and from what I hear information technology's basically playing the same campaign twice with small tweaks and changes...
How much you get out of Road B depends on how engaged you are. Are you lot experimenting with scrap builds and trying the new ones that are available in Route B? Are you using hacking to the fullest? Non just causing the robots to explode, but taking them over or making them your combat buddies? Are you exploring how different 9S's and 2B's movesets are? And if the repetition is actually getting to you lot, are y'all taking full advantage of mounts and fast traveling to cut downwardly on travel time?
It's so quick though, unless you're one of those cool people who ignores fries and doesn't bother to observe and upgrade all three pods.I powered through it relatively painlessly, merely it'south definitely the low point of the game. There'south precious little new content to justify the idea of playing the same events from the perspective of a character who was right there with you lot most of the time and commonly unconscious in the few moments you were separated. I was stunned when they fabricated you lot play through the entire shooter segment with the large body of water robot boss once again. Information technology does get better subsequently Route B, but if you're already checked out I tin can't actually imagine you're going to fall in love with the game after forcing yourself through B.
- #241
Nier Automata's just likewise fucking long, bloated, long-winded and scattershot. Information technology was serious need of someone in a high position willing to edit out all the bullshit and make it a focused, lean 15 hour game.
- #242
- #243
Guess I can ask here: doesthe route D starts exactly like the beginning of the game,or I'm doing something wrong?
- #244
I won't argue with y'all OP, not for a single 2d, about how abrasive an experience playthrough B actually was — but I can assure you that persisting through the nonsense will be worth it. I almost gave up many times, and even bitched to my friends nigh how irritating that part of the game was.
I can honestly say that the game would've been better with a "highlights" version of Route B, where you just get to play the parts that are unlike considering of 9S'south perspective, merely I do sympathize why they did it, as a narrative device, in the end. I encourage you to play through information technology and see it to the cease, yous've already come this far.
- #245
It'south so quick though, unless y'all're one of those absurd people who ignores chips and doesn't bother to find and upgrade all 3 pods.
It ain't that quick, and the chips only make information technology tedious because at that point I'd spec'd myself in such a way that I literally couldn't dice unless I actively tried to. The game even has an opportunity to requite you a new playable section when 9S goes off to use that big missile launcher, but it's simply more mindless shooting.
- #246
Y'all don't have to replay the game again, in fact the game is nearly over.Guess I can ask here: doesthe route D starts exactly like the get-go of the game,or I'm doing something wrong?
- #247
You did it wrong, you lot are supposed to use the newly unlocked chapter select to become back to the end of route c
Thank you.
- #248
Y'all can ignore all the side stuff and end it in like... I would estimate similar 5 hours.
That's all of my for sure gaming time in a week to replay content I already disliked gameplay wise.
- #249
- #250
I liked this part more A.
In whatsoever case, if you lot guys remember route B is repetitive, never play Nier!
Edit:
I experience similar the only person who genuinly enjoyed Route B from starting time to end. It was cool seeing all events unfold from a unlike perspective.
I suspect information technology's the "silent majority" thing.
Simply I can imagine you demand at least a trivial bit of patience to relish it.
Source: https://www.resetera.com/threads/nier-automata-route-b-killed-the-game-for-me.21622/page-5
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